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Wired (1-year)
from Conde Nast Publications
Who Reads Wired? Wired readers want to know how technology is changing the world, and they’re interested in big, relevant ideas, even if those ideas challenge their assumptions—or blow their minds. Wired readers are generally familiar with computers and the Internet, but this is definitely not a computer magazine—Wired won’t teach you how to upgrade your RAM. Instead, it’s a magazine about science, art, adventure, online culture, business, philosophy … and bright shiny beautiful gadgets. Each month, more than 2 million smart, savvy readers come to Wired for clean, clear writing with a wry twist. What You Can Expect in Each Issue: - Start: In Start, readers are treated to quick bites of information on everything from provocative innovations (in-flight Wi-Fi, anyone?) and new technologies (who won the DVD format wars?) to cultural shifts (why are Korean schoolgirls buying mini refrigerators?). Looking for tips on touching up your digital pictures or resetting a dislocated shoulder? Start has those, too. The stories are presented in smart, irreverent language with Wired’s signature visual flair.
- Test: Wired has covered gear and gadgets since its very first issue. Every month, Test gives readers the definitive take on the hottest products on the market, from the newest HDTVs to the slimmest notebook computers. The best tech writers in the business put the gear through a rigorous review and rate it from 1 to 10. Mix in Wired's trademark visuals and humor and you've got the most useful, entertaining coverage of products anywhere.
- Play: Now that popular culture is Wired culture, this is the best place to turn for the skinny on whatÂ’s cool, quirky, and fun. The section kicks off with Playlist: the top 10 newest, coolest things in the Wired world. In the rest of Play, editors delve deeper into movies, art, books, games, design, and online entertainment. Plus, it delivers the big picture so readers understand why these things matter. Wondering about cognitive science behind Halo 3? Curious about the cutting-edge engineering that goes into making a Top 40 single? The answers are in Play every month.
- Endgame: Part contest, part game, and totally engrossing, the Endgame puzzle challenges Wired readers to think deeply, both on and off the page.
- Features: Each month, the editors open a window to the future of technology, business, entertainment, science, and culture. We recently devoted 22 pages to the thorny questions to which scientists still don't have answers: Why do we sleep? What causes ice ages? Do forests actually speed up global warming? Other recent topics: How Apple does so well by behaving so badly; the race to build the 100-mile-per-gallon car; 12 ways to supercharge your brain; and how personal genomics could change the way you live.
Magazine Layout: Outstanding print design is about the seamless integration of compelling stories and fresh ideas with expert typography, arresting photography, and sharp illustration. Inventive visual architecture has been part of the magazineÂ’s DNA from the beginning. Fifteen years on, Wired is still the place to turn for eye-popping images and a style that sets the pace for the rest of the magazine design world. . Click on any image below to see select pages from Wired: Contributors: Wired editor in chief Chris Anderson, author of The Long Tail, writes regularly for the magazine. Among our other writers are Steven Levy, Joshua Davis, Steven Johnson, Jeff Howe, Lawrence Lessig, Daniel H. Pink, Bruce Sterling, Clive Thompson, and Gary Wolf. Contributing photographers and artists include Dan Winters, Platon, Nigel Parry, Andrew Zuckerman, Robert Maxwell, Bryan Christie, Tobias Frere-Jones, Jonathan Hoeffler, and Jason Lee. Past Issues: Awards: Under the leadership of editor in chief Chris Anderson, Wired has been nominated an unprecedented six consecutive times for the National Magazine Award for General Excellence, winning the industry's top prize in 2005 and 2007. In 2008 Wired was nominated for three NMAs, for General Excellence, Design, and Best Section. In 2008 the magazine was nominated for 18 of the top awards from the Society of Publication Designers.
WIRED uncovers the most surprising and resonant stories about the people, companies, technologies and ideas that are transforming our lives. Whether it's technology...business...global politics...new media...arts and culture...the environment...or the best new products, WIRED is there, on the front lines of the 21st Century. Find out what's next with WIRED!
Popular Mechanics (1-year)
from Hearst Magazines
With plenty of features on the latest high-tech cars, tools, sports gear, and military developments, Popular Mechanics is the source for discriminating gadget heads. Full-page ads for spark plugs, extrastrong glues, and manly cigarettes fuel the magazine's testosterone engine, and many of the how-to articles are designed to help today's male achieve maximum speed, efficiency, and style in his leisure activities. In-depth articles on the history of the baseball glove, comparison tests of mulching mowers, and a list of the cables you'll need to build a home network join brief news bites covering science, outdoors, and home improvement. With a copy of Popular Mechanics and a fat wallet, you could be the alpha male you've always wanted to be! --Therese Littleton
Popular Mechanics is for people who have a passion to know how things work. It's about how the latest advances in science and technology will impact your home, your car, consumer electronics, computers, even your health. Popular Mechanics - answers for curious minds.
Wired (2-year)
from Cond? Nast Publications
Who Reads Wired? Wired readers want to know how technology is changing the world, and they’re interested in big, relevant ideas, even if those ideas challenge their assumptions—or blow their minds. Wired readers are generally familiar with computers and the Internet, but this is definitely not a computer magazine—Wired won’t teach you how to upgrade your RAM. Instead, it’s a magazine about science, art, adventure, online culture, business, philosophy … and bright shiny beautiful gadgets. Each month, more than 2 million smart, savvy readers come to Wired for clean, clear writing with a wry twist. What You Can Expect in Each Issue: - Start: In Start, readers are treated to quick bites of information on everything from provocative innovations (in-flight Wi-Fi, anyone?) and new technologies (who won the DVD format wars?) to cultural shifts (why are Korean schoolgirls buying mini refrigerators?). Looking for tips on touching up your digital pictures or resetting a dislocated shoulder? Start has those, too. The stories are presented in smart, irreverent language with Wired’s signature visual flair.
- Test: Wired has covered gear and gadgets since its very first issue. Every month, Test gives readers the definitive take on the hottest products on the market, from the newest HDTVs to the slimmest notebook computers. The best tech writers in the business put the gear through a rigorous review and rate it from 1 to 10. Mix in Wired's trademark visuals and humor and you've got the most useful, entertaining coverage of products anywhere.
- Play: Now that popular culture is Wired culture, this is the best place to turn for the skinny on whatÂ’s cool, quirky, and fun. The section kicks off with Playlist: the top 10 newest, coolest things in the Wired world. In the rest of Play, editors delve deeper into movies, art, books, games, design, and online entertainment. Plus, it delivers the big picture so readers understand why these things matter. Wondering about cognitive science behind Halo 3? Curious about the cutting-edge engineering that goes into making a Top 40 single? The answers are in Play every month.
- Endgame: Part contest, part game, and totally engrossing, the Endgame puzzle challenges Wired readers to think deeply, both on and off the page.
- Features: Each month, the editors open a window to the future of technology, business, entertainment, science, and culture. We recently devoted 22 pages to the thorny questions to which scientists still don't have answers: Why do we sleep? What causes ice ages? Do forests actually speed up global warming? Other recent topics: How Apple does so well by behaving so badly; the race to build the 100-mile-per-gallon car; 12 ways to supercharge your brain; and how personal genomics could change the way you live.
Magazine Layout: Outstanding print design is about the seamless integration of compelling stories and fresh ideas with expert typography, arresting photography, and sharp illustration. Inventive visual architecture has been part of the magazineÂ’s DNA from the beginning. Fifteen years on, Wired is still the place to turn for eye-popping images and a style that sets the pace for the rest of the magazine design world. . Click on any image below to see select pages from Wired: Contributors: Wired editor in chief Chris Anderson, author of The Long Tail, writes regularly for the magazine. Among our other writers are Steven Levy, Joshua Davis, Steven Johnson, Jeff Howe, Lawrence Lessig, Daniel H. Pink, Bruce Sterling, Clive Thompson, and Gary Wolf. Contributing photographers and artists include Dan Winters, Platon, Nigel Parry, Andrew Zuckerman, Robert Maxwell, Bryan Christie, Tobias Frere-Jones, Jonathan Hoeffler, and Jason Lee. Past Issues: Awards: Under the leadership of editor in chief Chris Anderson, Wired has been nominated an unprecedented six consecutive times for the National Magazine Award for General Excellence, winning the industry's top prize in 2005 and 2007. In 2008 Wired was nominated for three NMAs, for General Excellence, Design, and Best Section. In 2008 the magazine was nominated for 18 of the top awards from the Society of Publication Designers.
WIRED uncovers the most surprising and resonant stories about the people, companies, technologies and ideas that are transforming our lives. Whether it's technology...business...global politics...new media...arts and culture...the environment...or the best new products, WIRED is there, on the front lines of the 21st Century. Find out what's next with WIRED!
Macworld
from Mac Publishing, LLC
Many magazines devoted to Macintosh computing have come and gone over the years, but Macworld has aged gracefully and become the premier resource for news, reviews, tips, and chatter for the Apple crowd. But far from being a stale grande dame, Macworld continues to pepper its articles and monthly columns by Andy Ihnatko and Christopher Breen with zest, humor, and unbiased viewpoints. The magazine also regularly attracts some of the best writers in the Mac universe, including Photoshop and prepress wizard Bruce Fraser, Quark guru David Blatner, and Adam Engst, editor of the popular TidBits e-newsletter. Their insight and invaluable step-by-step tips help you get the most out of your Mac. But Macworld's bread and butter comes from its heaping helping of reviews on the latest hardware systems, software, monitors, add-on gadgets, and more. They cut to the chase without a lot of fluff, offering review summaries with pros and cons, buying advice, and a rating scale of one to five mice (computer mice, that is). --Agen G.N. Schmitz
This magazine is editorially aimed at the Macintosh owner and user. It contains information on Macintosh software for education, recreation and home and business productivity. As well, it reviews state-of-the-art commercial software.
MacLife (1-year)
from Future US, Inc.
MacILife is the ultimate hands-on guide to anything and everything Macintosh. In fact, it is the only magazine for Mac enthusiasts written by Mac enthusiasts.
PC World
from PC World Communications, Inc.
PC World is the best source of information on how to select, buy, and use computer products and services for home and business. It's packed with award-winning articles, monthly Top 100 PC and product rankings, evaluations and ratings from the PC World Test Center, tips, how-tos, consumer advice, step-by-step guides, and more.
PCPhoto
from Werner Publishing Corporation
Covers the new desktop darkroom or home photo lab technologies, trends and methods for modern photo and computer enthusiasts. It is edited for a broad spectrum of readers, from the beginner to the advanced, who want to know how to creatively and effectively control and produce exciting images.
Maximum PC (1-year)
from Future US, Inc.
Designed for the rabid PC hobbyist, Maximum PC brings tons of news and reviews written in an irreverent, edgy style. Full disclosure is the modus operandi here, and there's an almost overwhelming amount of tech specs and features for each product that's discussed, tweaked, stretched, shaken, and stirred. Whether you want to upgrade your CPU or compare the newest motherboards and graphics cards, Maximum PC is a great resource for all your PC computing needs. --Michael Lewis
MAXIMUM PC is the ultimate upgrade for the savvy PC owners. Every month, the magazine is packed with breaking news, tons of tips & techniques, and the most in-depth reviews anywhere.
Electronic Gaming Monthly
from Ziff Davis Media
EGM is the bible for those who demand more information than anybody else about games and hardware platforms. EGM's reviews, the heart and soul of modern gaming magazines, are legendary. The most respected and credible in the industry, gamers have driven EGM's circulation up to make it the largest of any multiplatform videogame magazine.
MAKE: Technology on Your Time
from O'Reilly Media
MAKE brings the do-it-yourself mindset to all the technology in your life and celebrates your right to tweak, hack, and bend your technology to your will. MAKE ignites your ingenuity and connects you with your fellow "Makers."
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